I thought it was actually mediocre, which is something most people are settling for with iphone games. I don’t really understand it, I mean sure it is free… but it honestly isn’t really pong. Its more like Breakout and not that well adapt. I feel the controls are too loose, both touching and tilting. Just because it tries, doesn’t mean it does it all that well, heck isnake has better tilt controls I feel and that is mainly because you do not need such quick reflexes with it.
You mentioned a few things that might add to it, but I would rather have something with more or an original take. Integrate the music stored on the machine, so the level you are playing is actually a song from your itunes library. Each block could be part of a song and they can come down the screen like Tetris.
This is a break block game. I found the controls to work very well. I do agree with you that there are not to many original games. Many are remakes. I made those suggestions assuming that the developer was going to take the path of replicating the original. I fully understand what you are saying, but I have to disagree with you on the fact that this is mediocre. Everyone is entitled to their own opinion.
In a lot of ways, I agree with you, there are a number of games on the iPhone which are mediocre at best, and perhaps this is one of them. But on the other hand, it’s hard to expect developers to release revolutionary new games for free. Also, Super Pong is in beta (i.e. more for testing) and most iPhone games are made by a single person. If the developer were to wait until it was up to your apparent standards of such an in depth game, it not ever be able to be released.
Well, it is understandable, I think it was more of the praise alot of these games get, not just SuperPong. I would like to see Apple really support it and hopefully that will happen with the SDK. I would also like to see some larger names get into it like EA or even Gameloft. They have been working on mobile phone games for such along time, would like to see what they can do with it. Again it is fairly early on in the iphone life and there isn’t full support yet.
I hate adding unnecessary sources, as it makes source refreshes in Installer take longer, so I manually installed SuperPong. It’s a great game.
The URL to the SuperPong files is http://www.spiffyware.net/iphone/zips/SuperPong.zip
sweet think ill try it
Cool game. I was waiting for this from a long time. Used to play it (bricks) on my iPod nano. :-)
so…what is “more games” on your springboard?
the one withe the xbox 360 controller :D
whats that?
I made the more games icon using categories. It links to a list of more games :)
I thought it was actually mediocre, which is something most people are settling for with iphone games. I don’t really understand it, I mean sure it is free… but it honestly isn’t really pong. Its more like Breakout and not that well adapt. I feel the controls are too loose, both touching and tilting. Just because it tries, doesn’t mean it does it all that well, heck isnake has better tilt controls I feel and that is mainly because you do not need such quick reflexes with it.
You mentioned a few things that might add to it, but I would rather have something with more or an original take. Integrate the music stored on the machine, so the level you are playing is actually a song from your itunes library. Each block could be part of a song and they can come down the screen like Tetris.
I just don’t see pong as the way to go.
This is a break block game. I found the controls to work very well. I do agree with you that there are not to many original games. Many are remakes. I made those suggestions assuming that the developer was going to take the path of replicating the original. I fully understand what you are saying, but I have to disagree with you on the fact that this is mediocre. Everyone is entitled to their own opinion.
@bingbangbom
In a lot of ways, I agree with you, there are a number of games on the iPhone which are mediocre at best, and perhaps this is one of them. But on the other hand, it’s hard to expect developers to release revolutionary new games for free. Also, Super Pong is in beta (i.e. more for testing) and most iPhone games are made by a single person. If the developer were to wait until it was up to your apparent standards of such an in depth game, it not ever be able to be released.
Well, it is understandable, I think it was more of the praise alot of these games get, not just SuperPong. I would like to see Apple really support it and hopefully that will happen with the SDK. I would also like to see some larger names get into it like EA or even Gameloft. They have been working on mobile phone games for such along time, would like to see what they can do with it. Again it is fairly early on in the iphone life and there isn’t full support yet.