MultiIconMover – Move Multiple Icons at a Time (without a computer) Seat Buddy – Hang Your iPhone Anywhere [Case]

Adobe Brings Flash Applications to the iPhone

October 5, 2009 by Brooke  
Categories: Adobe Flash, videos
Tags: , , , , , ,

5 Comments
4,467 views

It seems that at this year’s Adobe MAX event, Adobe has decided to announce a few applications. The applications use the new Flash Professional CS5. Some of these applications are already available in the App Store.

Along with the new applications, Adobe also announced the ability for developers to use CS5 to start developing their own apps using Flash. “Adobe now makes it possible to create applications for the Apple iPhone using the Adobe Flash Platform. You heard right: We’re really excited to bring this new capability to Flash designers and developers—the ability to target the iPhone with ActionScript 3 projects. You will be able to test this functionality in the forthcoming beta release of Adobe Flash Professional CS5 on Adobe Labs.”

According to TechCruch, Flash Pro CS5 “allows developers to use Flash technologies to develop content for iPhone and iPod Touch devices that were previously closed to them. The Flash developer tool converts Flash apps into ones that can work on the iPhone, since the iPhone still does not support Flash. So this is a workaround. But developers can write new code or reuse existing web content to build applications for the devices, and because the source code and assets are reusable across the Flash Platform runtimes (Adobe AIR and Flash Player) it is aimed to also give developers a way to more easily target other mobile and desktop environments.”

See the full article by TechCruch HERE.

What does this mean for viewing web-based Flash? According to Adobe…

The new support for iPhone applications in the Flash Platform tooling will not allow iPhone users to browse web content built with Flash technology on iPhone, but it may allow developers to repackage existing web content as applications for iPhone if they choose to do so.

Flash Player uses a just-in-time compiler and virtual machine within a browser plug-in to play back content on websites. Those technologies are not allowed on the iPhone at this time, so a Flash Player for iPhone is not being made available today.

Flash Professional CS5 will enable developers to build applications for iPhone that are installed as native applications. Users will be able to access the apps after downloading them from Apple’s App Store and installing them on iPhone or iPod Touch.

You can check out Adobe’s full “Flash on the iPhone” FAQ HERE.

More good info HERE.

Video:

Similar Articles:

Apple Removes Flash Content From iPad Ads (2812 views)

App Store Hits 2 Billion Downloads (2564 views)

Update on What PwnageTool 2.0 will Support (1104 views)

Apple Now Allowing In-App Purchase in Free App Store Applications (1468 views)

fringAPI & fringAdd-ons Available to Developers Today (485 views)

Comments

5 Responses to “Adobe Brings Flash Applications to the iPhone”

  1. pato on October 5th, 2009 6:14 pm:

    hmmm finally goshh stupid apple!!

    [Reply]

  2. C1KK on October 5th, 2009 6:16 pm:

    That’s great news, from reading the FAQ it sounds like you’ll now be able to develop apps on windows, having to buy a mac or make a hackintosh is the only thing that’s stopped me, glad I waited, now I’ll have a reason to upgrade from cs3

    [Reply]

  3. Henry Hardee on October 5th, 2009 8:05 pm:

    Oh my josh i have waited forever

    [Reply]

  4. TJ on October 5th, 2009 11:55 pm:

    The video was very entertaining. Its funny because its true! LoL

    [Reply]

  5. blueplastic on October 7th, 2009 5:18 am:

    [...] Via | AppleiPhoneSchool [...]

Please leave a comment below...
and if you want a pic to show with your comment, go get a gravatar!





MultiIconMover – Move Multiple Icons at a Time (without a computer) Seat Buddy – Hang Your iPhone Anywhere [Case]